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Resolve "Cross vendor mesh shader support"

Merged Tobias Frisch requested to merge 125-cross-vendor-mesh-shader-support into develop
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@@ -364,6 +364,16 @@ namespace vkcv {
*/
[[nodiscard]] bool checkSupport(const vk::PhysicalDeviceShaderTerminateInvocationFeatures &features,
bool required) const;
/**
* @brief Checks support of the @p vk::PhysicalDeviceMeshShaderFeaturesEXT.
*
* @param[in] features The features
* @param[in] required True, if the @p features are required, else false
* @return @p True, if the @p features are supported, else @p false
*/
[[nodiscard]] bool checkSupport(const vk::PhysicalDeviceMeshShaderFeaturesEXT &features,
bool required) const;
/**
* @brief Searches for a base structure of a given structure type.
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