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Resolve "Descriptor in multiple shader stages"

Merged Ghost User requested to merge 76-descriptor-in-multiple-shader-stages into develop
#pragma once
namespace vkcv {
enum class ShaderStage
enum class ShaderStage : VkShaderStageFlags
{
VERTEX,
TESS_CONTROL,
TESS_EVAL,
GEOMETRY,
FRAGMENT,
COMPUTE
VERTEX = VK_SHADER_STAGE_VERTEX_BIT,
TESS_CONTROL = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
TESS_EVAL = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
GEOMETRY = VK_SHADER_STAGE_GEOMETRY_BIT,
FRAGMENT = VK_SHADER_STAGE_FRAGMENT_BIT,
COMPUTE = VK_SHADER_STAGE_COMPUTE_BIT
};
using ShaderStages = vk::Flags<ShaderStage>;
}
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