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Resolve "Indirect Dispatch"

Merged Ghost User requested to merge 106-indirect-dispatch into develop
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@@ -2,7 +2,7 @@
#include "vkcv/shader/GLSLCompiler.hpp"
#include <fstream>
#include <strstream>
#include <sstream>
#include <glslang/SPIRV/GlslangToSpv.h>
#include <glslang/StandAlone/DirStackFileIncluder.h>
@@ -219,7 +219,7 @@ namespace vkcv::shader {
std::string source (shaderSource);
if (!m_defines.empty()) {
std::strstream defines;
std::stringstream defines;
for (const auto& define : m_defines) {
defines << "#define " << define.first << " " << define.second << std::endl;
}
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