Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
VkCV Framework
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Model registry
Operate
Terraform modules
Monitor
Service Desk
Analyze
Contributor analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Vulkan2021
VkCV Framework
Graph
06c433b9ee7d9123a38db92ffd8cb79aa40bf8db
Select Git revision
Branches
10
119-graphicspipeline-refactoring
129-projekte-und-assets-auslagern
132-denoising-module
143-ar-vr-support-via-openxr
43-multi-threading
91-compute-first-network
95-arm64-raspberry-pi-4-support
develop
default
master
protected
optimizations
Tags
2
0.2.0
0.1.0
12 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
1
Jun
31
May
30
29
28
27
26
25
24
23
21
20
19
18
17
18
17
18
17
18
17
16
15
14
13
12
11
10
9
8
7
6
5
4
3
1
30
Apr
27
26
23
8
12
Feb
[#42][Fix] correct standard up vector rotation
[#42][Fix] clamp yaw member in camera class ass well
[#42] change variable name to offset
[#42] add documentation (unvollstaendig)
[#56] Directory added for the module with basic cmake setup
[#57] Directory added for the module with basic cmake setup
[#34] add initial for recreation of swapchain
Hotfix for hotfix for doxygen build errors
Hotfix for doxygen build errors
[#42] update main files for trackball showcase
[#42] merge branch 'develop' into 42-kamera-trackballkamera
Merge branch '53-texture-the-cube' into 'develop'
[#53] Works on my machine! (with texture)
[#42] add 360 degree pitch rotation
[#53] Cube now textured, can't think of something funny anymore...
Merge branch '32-sampler-klasse' into 'develop'
Merge branch 'develop' into 32-sampler-klasse
Merge branch '52-pass-additional-vertex-attributes-to-cube-shader' into 'develop'
[#52] Works on my machine
[#52] Buffer allow filling via vector
[#52] Fixed triangle project to compile
[#52] Merge devlop
Merge branch '31-image-klasse' into 'develop'
[#52] Mesh now loading UVs and Normals... but at what cost?
[#31] Added depth buffer to pipeline if passes are configured correctly
[#31] Allowed using depth formats for images
[#52] Modify shader to take multiple vertex inputs
[#52] Add check to only reflect vertex input when reflecting vertex shader
[#31] Added ImageView to images in ImageManager
[#31] Texture loads into image, format should be supported, fingers crossed
[#31] Filled image with just one buffer because it was easier
Merge branch 'develop' into 31-image-klasse
[#31] Added getters, marked todos, formatted code
Merge branch '33-pipeline-buffer-input' into 'develop'
Merge branch 'develop' into 33-pipeline-buffer-input
Merge branch '36-shader-program-reflection' into 'develop'
Merge branch 'develop' into 36-shader-program-reflection
[#33] Add VertexInput to vk::Format conversion
[#33][Finalize] Creat attribute and description containers and hand them over to the VertexInputState
Update README.md
Loading