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Created with Raphaël 2.2.026Jun2524232221201918171615141312131211109876543131May302928272625242321[#69] Added physically plausible gravity shader with simulation pre-factors[#69] Slightly increase particle size[#69] Set camera far plane so simulation is always visible[#69] Fade out particle color towards end of lifeMerge branch '69-partikelsystem' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 69-partikelsystem[#69] Avoid particle colors with channel set to zero, as it doesn't add nicely[#69] Correct tonemapping[#69] Smooth particle color transitions to avoid pop[#69] Add bloomMerge branch '69-partikelsystem' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 69-partikelsystem[#69] Fixed crash because of local scope referenceMerge branch 'develop' into 69-partikelsystem[#69] Fix resize[#69] Use runtime shader compile[#69] Add HDR rendering with tonemapping[#82] Fixed wrong path and added logging to texture loadingMerge branch '82-voxel-cone-tracing' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 82-voxel-cone-tracing[#82] Fix bloom application[#82] Add fullscreen toggle[#82] Make lens dirt energy conserving[#82] Adjust bloom and lens flares to be a bit more subtle[#82] Add lens dirt[#82] Add starbust effect to lense flares[#82] Slightly adjust lense flare feature generation[#82] Crash fixFixed compile error[#82] Keep bloom textures at half res, improves performance without quality loss[#82] Compute Lens Flare features at lower resolution and upscample[#82] Add bloom and lense flares to voxel cone tracing projectMerge branch 'develop' into 82-voxel-cone-tracingMerge branch '77-lens-flares' into 'develop'[#69] Additively blend particles and make them look roundedFixed the axis of space[#69] Make particles camera facing, to avoid invisible particles from certain anglesMerge branch '85-mingw-the-messy-compiler-support' into 'develop'[#69] Add buffer memory barrier[#85] Removed implicit vulkan inclusion from GLFW[#69] Enable camera controls[#85] Moved all defines out of the source code into cmake[#85] Adding definitions before compiling modules
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