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Vulkan2021
VkCV Framework
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0f9d1e87c34cb6eaacc6867e25d5a182d18847f5
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10
119-graphicspipeline-refactoring
129-projekte-und-assets-auslagern
132-denoising-module
143-ar-vr-support-via-openxr
43-multi-threading
91-compute-first-network
95-arm64-raspberry-pi-4-support
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[#69] Added physically plausible gravity shader with simulation pre-factors
[#69] Slightly increase particle size
[#69] Set camera far plane so simulation is always visible
[#69] Fade out particle color towards end of life
Merge branch '69-partikelsystem' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 69-partikelsystem
[#69] Avoid particle colors with channel set to zero, as it doesn't add nicely
[#69] Correct tonemapping
[#69] Smooth particle color transitions to avoid pop
[#69] Add bloom
Merge branch '69-partikelsystem' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 69-partikelsystem
[#69] Fixed crash because of local scope reference
Merge branch 'develop' into 69-partikelsystem
[#69] Fix resize
[#69] Use runtime shader compile
[#69] Add HDR rendering with tonemapping
[#82] Fixed wrong path and added logging to texture loading
Merge branch '82-voxel-cone-tracing' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 82-voxel-cone-tracing
[#82] Fix bloom application
[#82] Add fullscreen toggle
[#82] Make lens dirt energy conserving
[#82] Adjust bloom and lens flares to be a bit more subtle
[#82] Add lens dirt
[#82] Add starbust effect to lense flares
[#82] Slightly adjust lense flare feature generation
[#82] Crash fix
Fixed compile error
[#82] Keep bloom textures at half res, improves performance without quality loss
[#82] Compute Lens Flare features at lower resolution and upscample
[#82] Add bloom and lense flares to voxel cone tracing project
Merge branch 'develop' into 82-voxel-cone-tracing
Merge branch '77-lens-flares' into 'develop'
[#69] Additively blend particles and make them look rounded
Fixed the axis of space
[#69] Make particles camera facing, to avoid invisible particles from certain angles
Merge branch '85-mingw-the-messy-compiler-support' into 'develop'
[#69] Add buffer memory barrier
[#85] Removed implicit vulkan inclusion from GLFW
[#69] Enable camera controls
[#85] Moved all defines out of the source code into cmake
[#85] Adding definitions before compiling modules
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