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  • 119-graphicspipeline-refactoring
  • 129-projekte-und-assets-auslagern
  • 132-denoising-module
  • 143-ar-vr-support-via-openxr
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Created with Raphaël 2.2.010Dec830Nov29302928272628Oct292827242221201817141314131087630Sep26251817531Aug30291727Jul26252422211918161514138765329Jun2319181312111096531May2625242322171612119827Apr26252117158Feb765432131Jan302928272625242219857Dec11Oct989765430Sep29282523222120181716151413121110875Add doxygen group commentsUse tone mapping module in projects reducing code, add normalizingAdd tone mapping module and gamma correction effectAdjust shader compiler for cross compatible extensionMerge branch 'develop' into 125-cross-vendor-mesh-shader-supportAdd installation targets for libraries and headersMerge branch '128-raytracing-module-improvements' into 'develop'Replace screenshot for rt example projectFix issue with material default texture fillingAdd upscaling and gui to rt projectAllow compaction of bottom-level acceleration structures to improve memory usageAdd sponza as example scene for ray tracingImprove descriptor set writesAdd stride to vertex buffer bindings and fix issues with non-interleaved usage in acceleration structuresCorrect camera in rt projectFix building acceleration structures from static scenesAllow building acceleration structures from multiple geometry data elementsFirst changes in scene module to allow creation of acceleration structures from static scene graphFix alignment issue of geometry buffers for ray tracingImplement top-level acceleration structures in framework and reduce code in realtime ray tracing example via substitutionImplement bottom-level acceleration structures in framework via own manager and handlesCleanup required features and adjusted context allocator create flagsPrepare acceleration structures in framework and reduce code of rtx projectImplement ray tracing pipeline inside of framework with own pipeline managerReplace extension usage in mesh shader projectUpdate Vulkan and VMA headers, fix issue in RTX project and adjust shader stage flagsMerge branch '54-kamera-kamerafahrt-mit-interpolation' into 'develop'Implemented abstract interpolation functions into frameworkMerge branch 'develop' into HEADAdjust trackball cameraCleanup with default extensions and features being enabledAdd missing brief annotationAdd missing parts of the doxygen documentationAdd documentation of the projectsAdd some omp pragmas to utilize multiple CPU coresImplement pseudo mapping for device-local buffersImplement optimization via resizable-bar supportFix missed variable in cmakeFix for platforms without wine besides Windows to build without FSR2Fix build for Windows MSVC
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