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Created with Raphaël 2.2.08Oct7630Sep26251817531Aug30291727Jul26252422211918161514138765329Jun2319181312111096531May2625242322171612119827Apr26252117158Feb765432131Jan302928272625242219857Dec11Oct989765430Sep29282523222120181716151413121110875432131AugDelete projects and implement safety on cmake build optionsAdjust code with some changes for a memory priority extension43-multi-thread…43-multi-threadingMerge branch 'develop' into 43-multi-threadingStrip down assets in projectsMerge branch 'develop' into 120-include-fsr-2-0-in-the-upscaling-moduleMerge branch '122-basic-geometry-module' into 'develop'Add doxygen comments to geometry moduleCleanup first mesh projectImplement geometry vertex data generationAdd cylinder classAdjust readme docs for the upscaling moduleAdd first basic geometry classes for new moduleCleanup saf_r projectAdjust indirect_dispatch project to test out FSR 2.1.1Fix confusion from fsr2 dispatch wordingAdjust comments and fix typoAdd remaining helper functionsAdd FSR2 to the upscaling moduleAdjusted includes in scene moduleUpdate first_scene projectFix material loading of scenesMerge branch 'develop' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into developReplaced camera indices with camera handlesAdjusted project generation scriptFix parameter type completed in Pass.hppRemoved include and fixed parameter typeReducing the code of the first_triangle example furtherReformat code and replace const char arrays with stringsMerge branch '123-refactor-core-api' into 'develop'Removed some warningsGet rid of attribute hack with sort to adjust their orderAbstracted drawcalls and increased consistency with drawcall recordingSupport multiple descriptor sets with indirect drawcallsSimplified sampler creation furtherAdded functions to get vulkan handlesReduced code duplication in drawcall recordingAbstracted image into optional classReduced code in first triangle even moreAbstracted main loop for applicationsRenamed header to allow wider usage
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