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Created with Raphaël 2.2.026Jul252422211918161514138765329Jun2319181312111096531May2625242322171612119827Apr26252117158Feb765432131Jan302928272625242219857Dec11Oct989765430Sep29282523222120181716151413121110875432131Aug30292827Added voxel smoke renderingSeparated voxel sampling from blendingAdded voxel renderingWrite basic voxel compute shader (WIP)Fixed nested events and formattingIndentation and adding random spawnId pickingFix for color picker consistencyadded buggy colorpickeradded nested events as well as a sparkler optionMerge branch 'changes' into ela_changeschanged trailFixed spinning trails artifactsAdjusted trail passed direction for samplingFixed directional issues with smokeFixed normal inconsistency in trailsMerge branch 'changes' of gitlab.uni-koblenz.de:tfrisch/fire-works into changesFixed issue with invalid invocationsfix trail bugBuggy geometry invocationschanged trail lengthFixed blending artifacts finally with proper additive renderingadded particle copy for readonlyMerge branch 'changes' into ela_changesadded startIndex assignmentadded sortingFixed smoke artifacts by clamping valuesadded second event-pair for testing,Adjusted the use of alpha values and added proper manual blendingReplaced additive rendering with manual blending in computeAdded image barriersAdjusted barriers againMake button safer to useAdded output for timeAdded some barriersRemove debug outputSome windows fixesReplaced uint with uint32_tRemoved extension requirementsUse view space properlyTrails now work, fragment shader needs work
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