Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
VkCV Framework
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Model registry
Operate
Terraform modules
Monitor
Service Desk
Analyze
Contributor analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Vulkan2021
VkCV Framework
Graph
e411dc412f5cb9aabf3ccf2ae3fbdf608c52b518
Select Git revision
Branches
10
119-graphicspipeline-refactoring
129-projekte-und-assets-auslagern
132-denoising-module
143-ar-vr-support-via-openxr
43-multi-threading
91-compute-first-network
95-arm64-raspberry-pi-4-support
develop
default
master
protected
optimizations
Tags
2
0.2.0
0.1.0
12 results
You can move around the graph by using the arrow keys.
Begin with the selected commit
Created with Raphaël 2.2.0
3
Sep
2
1
31
Aug
30
29
28
27
26
25
24
22
21
20
19
18
17
16
14
12
11
10
9
6
3
2
1
31
Jul
29
27
26
25
23
20
19
18
17
16
15
13
12
11
10
9
8
6
5
4
3
2
1
30
Jun
29
28
26
25
24
23
22
21
[#89] replaced push_back with emplace_back
[#94] worked on integrating functions in raytracing compute shader
[#94] cherrypick 6a1f9a5e & 2934d8bf form #71
[#92] delete lines which throw the bit error
[#92] resolve todo: convert uint8_t data into uint16_t data
[#89] fix projects
Merge branch 'develop' into 89-mehrere-fenster-abhangigkeiten-von-core-zu-fenster-swapchain-etc
Merge branch '103-follow-up-from-draft-resolve-macos-support-mac-runtime' into 'develop'
[#103] Renamed resources in first_mesh
[#103] change resources to assets because mac
[#92] add manual allocation for the vertex & index buffers [to be checked]
[#71] Fixed compiler errors because of handle type mismatch
[#94] Added gitignore for binaries
[#105] Adjusted requirements in indirect_draw
[#94] worked on raytracing compute shader
[#105] Fixed descriptor binding flags and destruction of descriptorset layouts
[#92] Moved optional features for FSR to projects
[#92] disable always enabled features due to RTX feature conflicts
[#92] get required RTX Features in RTXModule now
[#92] add feature functions to FeatureManager for RTX Features
[#92] fix error with VK_NULL_HANDLE
[#98] +1
[#71] Minor fixes by adding missing includes
[#98] approved
[#71] add new ComputePipelineManager to CMake Config
I refuse(approve)
[#98] yes yes i approve
[#89] copy handle for lambda before it runs out of scope
[#89] cherrypick 6a1f9a5e & 2934d8bf form #71
[#89] Recovered resizable attribute for projects which seem to allow it
[#71] Update testing application with new compute pipeline implementation
[#71] update Core -> User ComputePipeline instead of (graphics) Pipeline
[#71] implement function to get pipeline and layout
[#94] added workgroup and local size and copy-paste of functions into comp-shader
[#89] destroy descriptorset by reference not a copy
Merge branch 'develop' into 92-rtx-module
[#71] Move compute pipeline creation functions from PipelineManager to ComputePipelineManager
[94] Fixed nullptr
[#94] Fixed suffering after merge
[#71] add compute pipeline handle and manager
Loading