Skip to content
Snippets Groups Projects
Name Last commit Last update
..
assets
src
.gitignore
CMakeLists.txt
README.md

Indirect dispatch

An example project to show usage of indirect compute shader dispatching

Screenshot

Details

The project shows off indirect dispatching of compute shaders for an implementation of motion blur. Additionally, the calculated motion vectors for the motion blur can be used for temporal upscaling techniques such as FSR2.