Merge branch 'develop' into 87-mesh-shader-implementation
# Conflicts: # include/vkcv/Context.hpp # src/vkcv/Context.cpp
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- .gitignore 5 additions, 0 deletions.gitignore
- .gitmodules 3 additions, 0 deletions.gitmodules
- config/Libraries.cmake 3 additions, 0 deletionsconfig/Libraries.cmake
- config/Sources.cmake 3 additions, 0 deletionsconfig/Sources.cmake
- config/ext/IncludeShader.cmake 75 additions, 0 deletionsconfig/ext/IncludeShader.cmake
- include/vkcv/Context.hpp 5 additions, 6 deletionsinclude/vkcv/Context.hpp
- include/vkcv/Core.hpp 26 additions, 14 deletionsinclude/vkcv/Core.hpp
- include/vkcv/DescriptorConfig.hpp 3 additions, 1 deletioninclude/vkcv/DescriptorConfig.hpp
- include/vkcv/DescriptorWrites.hpp 9 additions, 10 deletionsinclude/vkcv/DescriptorWrites.hpp
- include/vkcv/DrawcallRecording.hpp 6 additions, 4 deletionsinclude/vkcv/DrawcallRecording.hpp
- include/vkcv/File.hpp 11 additions, 0 deletionsinclude/vkcv/File.hpp
- include/vkcv/QueueManager.hpp 2 additions, 2 deletionsinclude/vkcv/QueueManager.hpp
- modules/CMakeLists.txt 1 addition, 0 deletionsmodules/CMakeLists.txt
- modules/shader_compiler/CMakeLists.txt 3 additions, 0 deletionsmodules/shader_compiler/CMakeLists.txt
- modules/shader_compiler/include/vkcv/shader/Compiler.hpp 17 additions, 1 deletionmodules/shader_compiler/include/vkcv/shader/Compiler.hpp
- modules/shader_compiler/include/vkcv/shader/GLSLCompiler.hpp 7 additions, 2 deletionsmodules/shader_compiler/include/vkcv/shader/GLSLCompiler.hpp
- modules/shader_compiler/src/vkcv/shader/Compiler.cpp 14 additions, 0 deletionsmodules/shader_compiler/src/vkcv/shader/Compiler.cpp
- modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp 71 additions, 26 deletionsmodules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp
- modules/upscaling/CMakeLists.txt 39 additions, 0 deletionsmodules/upscaling/CMakeLists.txt
- modules/upscaling/config/FidelityFX_FSR.cmake 18 additions, 0 deletionsmodules/upscaling/config/FidelityFX_FSR.cmake
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