Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
VkCV Framework
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package registry
Model registry
Operate
Terraform modules
Monitor
Service Desk
Analyze
Contributor analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Vulkan2021
VkCV Framework
Commits
4498dd7d
Verified
Commit
4498dd7d
authored
9 months ago
by
Tobias Frisch
Browse files
Options
Downloads
Patches
Plain Diff
Fix variable descriptors and cleanup shader program reflection
Signed-off-by:
Tobias Frisch
<
tfrisch@uni-koblenz.de
>
parent
0ec24e9c
No related branches found
No related tags found
No related merge requests found
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
projects/mesh_shader/src/main.cpp
+8
-0
8 additions, 0 deletions
projects/mesh_shader/src/main.cpp
src/vkcv/ShaderProgram.cpp
+129
-180
129 additions, 180 deletions
src/vkcv/ShaderProgram.cpp
with
137 additions
and
180 deletions
projects/mesh_shader/src/main.cpp
+
8
−
0
View file @
4498dd7d
...
@@ -90,6 +90,14 @@ int main(int argc, const char** argv) {
...
@@ -90,6 +90,14 @@ int main(int argc, const char** argv) {
}
}
);
);
features
.
requireExtensionFeature
<
vk
::
PhysicalDeviceDescriptorIndexingFeatures
>
(
VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME
,
[](
vk
::
PhysicalDeviceDescriptorIndexingFeatures
&
features
)
{
features
.
setDescriptorBindingPartiallyBound
(
true
);
features
.
setDescriptorBindingVariableDescriptorCount
(
true
);
}
);
vkcv
::
Core
core
=
vkcv
::
Core
::
create
(
vkcv
::
Core
core
=
vkcv
::
Core
::
create
(
applicationName
,
applicationName
,
VK_MAKE_VERSION
(
0
,
0
,
1
),
VK_MAKE_VERSION
(
0
,
0
,
1
),
...
...
This diff is collapsed.
Click to expand it.
src/vkcv/ShaderProgram.cpp
+
129
−
180
View file @
4498dd7d
...
@@ -8,6 +8,9 @@
...
@@ -8,6 +8,9 @@
#include
"vkcv/File.hpp"
#include
"vkcv/File.hpp"
#include
"vkcv/Logger.hpp"
#include
"vkcv/Logger.hpp"
#include
<cstddef>
#include
<cstdint>
#include
<limits>
namespace
vkcv
{
namespace
vkcv
{
...
@@ -79,73 +82,48 @@ namespace vkcv {
...
@@ -79,73 +82,48 @@ namespace vkcv {
return
true
;
return
true
;
}
}
void
ShaderProgram
::
reflectShader
(
ShaderStage
shaderStage
)
{
static
void
reflectShaderDescriptorSets
(
Dictionary
<
uint32_t
,
DescriptorBindings
>
&
descriptorSets
,
auto
shaderCode
=
m_Shaders
.
at
(
shaderStage
);
ShaderStage
shaderStage
,
DescriptorType
descriptorType
,
spirv_cross
::
Compiler
comp
(
shaderCode
);
const
spirv_cross
::
Compiler
&
comp
,
spirv_cross
::
ShaderResources
resources
=
comp
.
get_shader_resources
();
const
spirv_cross
::
ShaderResources
&
resources
)
{
const
spirv_cross
::
SmallVector
<
spirv_cross
::
Resource
>
*
res
=
nullptr
;
// reflect vertex input
if
(
shaderStage
==
ShaderStage
::
VERTEX
)
{
switch
(
descriptorType
)
{
// spirv-cross API (hopefully) returns the stage_inputs in order
case
DescriptorType
::
UNIFORM_BUFFER
:
for
(
uint32_t
i
=
0
;
i
<
resources
.
stage_inputs
.
size
();
i
++
)
{
res
=
&
(
resources
.
uniform_buffers
);
// spirv-cross specific objects
break
;
auto
&
stage_input
=
resources
.
stage_inputs
[
i
];
case
DescriptorType
::
STORAGE_BUFFER
:
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
stage_input
.
base_type_id
);
res
=
&
(
resources
.
storage_buffers
);
break
;
// vertex input location
case
DescriptorType
::
SAMPLER
:
const
uint32_t
attachment_loc
=
res
=
&
(
resources
.
separate_samplers
);
comp
.
get_decoration
(
stage_input
.
id
,
spv
::
DecorationLocation
);
break
;
// vertex input name
case
DescriptorType
::
IMAGE_SAMPLED
:
const
std
::
string
attachment_name
=
stage_input
.
name
;
res
=
&
(
resources
.
separate_images
);
// vertex input format (implies its size)
break
;
const
VertexAttachmentFormat
attachment_format
=
case
DescriptorType
::
IMAGE_STORAGE
:
convertFormat
(
base_type
.
basetype
,
base_type
.
vecsize
);
res
=
&
(
resources
.
storage_images
);
break
;
m_VertexAttachments
.
push_back
(
case
DescriptorType
::
UNIFORM_BUFFER_DYNAMIC
:
{
attachment_loc
,
attachment_name
,
attachment_format
,
0
});
res
=
&
(
resources
.
uniform_buffers
);
}
break
;
case
DescriptorType
::
STORAGE_BUFFER_DYNAMIC
:
res
=
&
(
resources
.
storage_buffers
);
break
;
case
DescriptorType
::
ACCELERATION_STRUCTURE_KHR
:
res
=
&
(
resources
.
acceleration_structures
);
break
;
default:
break
;
}
}
// reflect descriptor sets (uniform buffer, storage buffer, sampler, sampled image, storage
if
(
nullptr
==
res
)
{
// image)
return
;
Vector
<
std
::
pair
<
uint32_t
,
DescriptorBinding
>>
bindings
;
for
(
uint32_t
i
=
0
;
i
<
resources
.
uniform_buffers
.
size
();
i
++
)
{
auto
&
u
=
resources
.
uniform_buffers
[
i
];
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
const
spirv_cross
::
SPIRType
&
type
=
comp
.
get_type
(
u
.
type_id
);
uint32_t
setID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationDescriptorSet
);
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
uint32_t
descriptorCount
=
base_type
.
vecsize
;
bool
variableCount
=
false
;
// query whether reflected resources are qualified as one-dimensional array
if
(
type
.
array_size_literal
[
0
])
{
if
(
type
.
array
[
0
]
==
0
)
variableCount
=
true
;
}
DescriptorBinding
binding
{
bindingID
,
DescriptorType
::
UNIFORM_BUFFER
,
descriptorCount
,
shaderStage
,
variableCount
,
variableCount
// partialBinding == variableCount
};
auto
insertionResult
=
m_DescriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
if
(
!
insertionResult
.
second
)
{
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
vkcv_log
(
LogLevel
::
WARNING
,
"Attempting to overwrite already existing binding %u at set ID %u."
,
bindingID
,
setID
);
}
}
}
for
(
uint32_t
i
=
0
;
i
<
res
ources
.
storage_buffers
.
size
();
i
++
)
{
for
(
uint32_t
i
=
0
;
i
<
res
->
size
();
i
++
)
{
auto
&
u
=
resources
.
storage_buffers
[
i
];
const
spirv_cross
::
Resource
&
u
=
(
*
res
)
[
i
];
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
const
spirv_cross
::
SPIRType
&
type
=
comp
.
get_type
(
u
.
type_id
);
const
spirv_cross
::
SPIRType
&
type
=
comp
.
get_type
(
u
.
type_id
);
...
@@ -153,86 +131,23 @@ namespace vkcv {
...
@@ -153,86 +131,23 @@ namespace vkcv {
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
uint32_t
descriptorCount
=
base_type
.
vecsize
;
uint32_t
descriptorCount
=
base_type
.
vecsize
;
bool
variableCount
=
false
;
// query whether reflected resources are qualified as one-dimensional array
if
(
type
.
array_size_literal
[
0
])
{
if
(
type
.
array
[
0
]
==
0
)
variableCount
=
true
;
}
DescriptorBinding
binding
{
bindingID
,
DescriptorType
::
STORAGE_BUFFER
,
descriptorCount
,
shaderStage
,
variableCount
,
variableCount
// partialBinding == variableCount
};
auto
insertionResult
=
m_DescriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
if
(
!
insertionResult
.
second
)
{
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
vkcv_log
(
LogLevel
::
WARNING
,
"Attempting to overwrite already existing binding %u at set ID %u."
,
bindingID
,
setID
);
}
}
for
(
uint32_t
i
=
0
;
i
<
resources
.
separate_samplers
.
size
();
i
++
)
{
auto
&
u
=
resources
.
separate_samplers
[
i
];
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
const
spirv_cross
::
SPIRType
&
type
=
comp
.
get_type
(
u
.
type_id
);
uint32_t
setID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationDescriptorSet
);
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
uint32_t
descriptorCount
=
base_type
.
vecsize
;
bool
variableCount
=
false
;
bool
variableCount
=
false
;
// query whether reflected resources are qualified as one-dimensional array
// query whether reflected resources are qualified as one-dimensional array
if
(
type
.
array_size_literal
[
0
])
{
if
(
descriptorCount
==
0
)
{
if
(
type
.
array
[
0
]
==
0
)
variableCount
=
true
;
variableCount
=
true
;
}
}
DescriptorBinding
binding
{
DescriptorBinding
binding
{
bindingID
,
DescriptorType
::
SAMPLER
,
descriptorCount
,
shaderStage
,
variableCount
,
bindingID
,
variableCount
// partialBinding == variableCount
descriptorType
,
};
descriptorCount
,
shaderStage
,
auto
insertionResult
=
m_DescriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
if
(
!
insertionResult
.
second
)
{
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
vkcv_log
(
LogLevel
::
WARNING
,
"Attempting to overwrite already existing binding %u at set ID %u."
,
bindingID
,
setID
);
}
}
for
(
uint32_t
i
=
0
;
i
<
resources
.
separate_images
.
size
();
i
++
)
{
auto
&
u
=
resources
.
separate_images
[
i
];
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
const
spirv_cross
::
SPIRType
&
type
=
comp
.
get_type
(
u
.
type_id
);
uint32_t
setID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationDescriptorSet
);
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
uint32_t
descriptorCount
=
base_type
.
vecsize
;
bool
variableCount
=
false
;
// query whether reflected resources are qualified as one-dimensional array
if
(
type
.
array_size_literal
[
0
])
{
if
(
type
.
array
[
0
]
==
0
)
variableCount
=
true
;
}
DescriptorBinding
binding
{
bindingID
,
DescriptorType
::
IMAGE_SAMPLED
,
descriptorCount
,
shaderStage
,
variableCount
,
variableCount
,
variableCount
// partialBinding == variableCount
variableCount
// partialBinding == variableCount
};
};
auto
insertionResult
=
auto
insertionResult
=
descriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
m_DescriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
if
(
!
insertionResult
.
second
)
{
if
(
!
insertionResult
.
second
)
{
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
...
@@ -241,62 +156,96 @@ namespace vkcv {
...
@@ -241,62 +156,96 @@ namespace vkcv {
bindingID
,
setID
);
bindingID
,
setID
);
}
}
}
}
}
for
(
uint32_t
i
=
0
;
i
<
resources
.
storage_images
.
size
();
i
++
)
{
void
ShaderProgram
::
reflectShader
(
ShaderStage
shaderStage
)
{
auto
&
u
=
resources
.
storage_images
[
i
];
auto
shaderCode
=
m_Shaders
.
at
(
shaderStage
);
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
const
spirv_cross
::
SPIRType
&
type
=
comp
.
get_type
(
u
.
type_id
);
uint32_t
setID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationDescriptorSet
);
spirv_cross
::
Compiler
comp
(
shaderCode
);
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
spirv_cross
::
ShaderResources
resources
=
comp
.
get_shader_resources
(
);
uint32_t
descriptorCount
=
base_type
.
vecsize
;
// reflect vertex input
bool
variableCount
=
false
;
if
(
shaderStage
==
ShaderStage
::
VERTEX
)
{
//
query whether reflected resources are qualified as one-dimensional array
//
spirv-cross API (hopefully) returns the stage_inputs in order
if
(
type
.
array_size_literal
[
0
]
)
{
for
(
uint32_t
i
=
0
;
i
<
resources
.
stage_inputs
.
size
();
i
++
)
{
if
(
type
.
array
[
0
]
==
0
)
// spirv-cross specific objects
variableCount
=
true
;
auto
&
stage_input
=
resources
.
stage_inputs
[
i
]
;
}
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
stage_input
.
base_type_id
);
DescriptorBinding
binding
{
// vertex input location
bindingID
,
DescriptorType
::
IMAGE_STORAGE
,
descriptorCount
,
shaderStage
,
const
uint32_t
attachment_loc
=
variableCount
,
comp
.
get_decoration
(
stage_input
.
id
,
spv
::
DecorationLocation
);
variableCount
// partialBinding == variableCount
// vertex input name
};
const
std
::
string
attachment_name
=
stage_input
.
name
;
// vertex input format (implies its size)
const
VertexAttachmentFormat
attachment_format
=
convertFormat
(
base_type
.
basetype
,
base_type
.
vecsize
);
auto
insertionResult
=
m_VertexAttachments
.
push_back
(
m_DescriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
{
attachment_loc
,
attachment_name
,
attachment_format
,
0
});
if
(
!
insertionResult
.
second
)
{
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
vkcv_log
(
LogLevel
::
WARNING
,
"Attempting to overwrite already existing binding %u at set ID %u."
,
bindingID
,
setID
);
}
}
}
}
// Used to reflect acceleration structure bindings for RTX.
reflectShaderDescriptorSets
(
for
(
uint32_t
i
=
0
;
i
<
resources
.
acceleration_structures
.
size
();
i
++
)
{
m_DescriptorSets
,
auto
&
u
=
resources
.
acceleration_structures
[
i
];
shaderStage
,
const
spirv_cross
::
SPIRType
&
base_type
=
comp
.
get_type
(
u
.
base_type_id
);
DescriptorType
::
UNIFORM_BUFFER
,
comp
,
resources
);
reflectShaderDescriptorSets
(
m_DescriptorSets
,
shaderStage
,
DescriptorType
::
STORAGE_BUFFER
,
comp
,
resources
);
reflectShaderDescriptorSets
(
m_DescriptorSets
,
shaderStage
,
DescriptorType
::
SAMPLER
,
comp
,
resources
);
reflectShaderDescriptorSets
(
m_DescriptorSets
,
shaderStage
,
DescriptorType
::
IMAGE_SAMPLED
,
comp
,
resources
);
reflectShaderDescriptorSets
(
m_DescriptorSets
,
shaderStage
,
DescriptorType
::
IMAGE_STORAGE
,
comp
,
resources
);
reflectShaderDescriptorSets
(
m_DescriptorSets
,
shaderStage
,
DescriptorType
::
ACCELERATION_STRUCTURE_KHR
,
comp
,
resources
);
for
(
auto
&
descriptorSet
:
m_DescriptorSets
)
{
uint32_t
maxVariableBindingID
=
0
;
for
(
const
auto
&
binding
:
descriptorSet
.
second
)
{
maxVariableBindingID
=
std
::
max
(
maxVariableBindingID
,
binding
.
first
);
}
uint32_t
setID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationDescriptorSet
);
for
(
auto
&
binding
:
descriptorSet
.
second
)
{
uint32_t
bindingID
=
comp
.
get_decoration
(
u
.
id
,
spv
::
DecorationBinding
);
if
(
binding
.
first
<
maxVariableBindingID
)
{
auto
binding
=
DescriptorBinding
{
bindingID
,
binding
.
second
.
variableCount
&=
false
;
DescriptorType
::
ACCELERATION_STRUCTURE_KHR
,
binding
.
second
.
partialBinding
&=
false
;
base_type
.
vecsize
,
}
shaderStage
,
false
,
false
};
auto
insertionResult
=
m_DescriptorSets
[
setID
].
insert
(
std
::
make_pair
(
bindingID
,
binding
));
if
(
!
insertionResult
.
second
)
{
insertionResult
.
first
->
second
.
shaderStages
|=
shaderStage
;
vkcv_log
(
LogLevel
::
WARNING
,
"Attempting to overwrite already existing binding %u at set ID %u."
,
bindingID
,
setID
);
}
}
}
}
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment