Fix building acceleration structures from static scenes
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
parent
404685d6
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- include/vkcv/Core.hpp 2 additions, 1 deletioninclude/vkcv/Core.hpp
- modules/scene/src/vkcv/scene/Mesh.cpp 9 additions, 1 deletionmodules/scene/src/vkcv/scene/Mesh.cpp
- modules/scene/src/vkcv/scene/MeshPart.cpp 8 additions, 4 deletionsmodules/scene/src/vkcv/scene/MeshPart.cpp
- projects/rt_ambient_occlusion/resources/shaders/ambientOcclusion.rchit 1 addition, 4 deletions...mbient_occlusion/resources/shaders/ambientOcclusion.rchit
- projects/rt_ambient_occlusion/src/main.cpp 6 additions, 3 deletionsprojects/rt_ambient_occlusion/src/main.cpp
- src/vkcv/AccelerationStructureManager.cpp 10 additions, 2 deletionssrc/vkcv/AccelerationStructureManager.cpp
- src/vkcv/AccelerationStructureManager.hpp 2 additions, 1 deletionsrc/vkcv/AccelerationStructureManager.hpp
- src/vkcv/Core.cpp 6 additions, 2 deletionssrc/vkcv/Core.cpp
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