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[#92] add RTX Pipeline creation function, make dispatcher member accessible...
[#92] add RTX Pipeline creation function, make dispatcher member accessible for RTXModule (see also text below) Problem: The vk::Pipeline object cannot be used for scene.recordDrawcalls! Here, we need a vkcv::PipelineHandle. Maybe we need to move all functionalities from here to the PipelineManager - similar to PipelineManager::createComputePipeline and PipelineManager::createGraphicsPipeline. As far as I know, there are also some updates for the PipelineManager in develop. We should merge and see how to deal with the pipeline.
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- modules/rtx/include/vkcv/rtx/ASManager.hpp 6 additions, 0 deletionsmodules/rtx/include/vkcv/rtx/ASManager.hpp
- modules/rtx/include/vkcv/rtx/RTX.hpp 11 additions, 0 deletionsmodules/rtx/include/vkcv/rtx/RTX.hpp
- modules/rtx/src/vkcv/rtx/ASManager.cpp 4 additions, 0 deletionsmodules/rtx/src/vkcv/rtx/ASManager.cpp
- modules/rtx/src/vkcv/rtx/RTX.cpp 148 additions, 1 deletionmodules/rtx/src/vkcv/rtx/RTX.cpp
- projects/rtx/src/main.cpp 18 additions, 14 deletionsprojects/rtx/src/main.cpp
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