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Vulkan2021
VkCV Framework
Commits
2c07c79262aaeff573984d088c93ac6c694122d7
Select Git revision
Branches
10
develop
default
132-denoising-module
143-ar-vr-support-via-openxr
master
protected
129-projekte-und-assets-auslagern
43-multi-threading
119-graphicspipeline-refactoring
optimizations
91-compute-first-network
95-arm64-raspberry-pi-4-support
Tags
2
0.2.0
0.1.0
12 results
vkcv-framework
projects
rt_ambient_occlusion
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authors
AG Computergrafik
cg
Alexander Maximilian Nilles
nillesmax
Forschungspraktikum Vulkan
vkcv
Josch Morgenstern
jfmorgenstern
Mark Oliver Mints
mmints
Tobias Frisch
tfrisch
Trevor Hollmann
thollmann
Vanessa Karolek
vaka1997
8 authors
Nov 29, 2022
Add upscaling and gui to rt project
· b32a886d
Tobias Frisch
authored
2 years ago
Verified
b32a886d
Add sponza as example scene for ray tracing
· af5d1d14
Tobias Frisch
authored
2 years ago
Verified
af5d1d14
Improve descriptor set writes
· 076b975a
Tobias Frisch
authored
2 years ago
Verified
076b975a
Add stride to vertex buffer bindings and fix issues with non-interleaved usage...
· 8a6af65b
Tobias Frisch
authored
2 years ago
Verified
8a6af65b
Correct camera in rt project
· 7dd04c66
Tobias Frisch
authored
2 years ago
Verified
7dd04c66
Fix building acceleration structures from static scenes
· a2c6e25d
Tobias Frisch
authored
2 years ago
Verified
a2c6e25d
Nov 28, 2022
First changes in scene module to allow creation of acceleration structures from static scene graph
· 2e977ce7
Tobias Frisch
authored
2 years ago
Verified
2e977ce7
Implement top-level acceleration structures in framework and reduce code in...
· 03ca4e3c
Tobias Frisch
authored
2 years ago
Verified
03ca4e3c
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