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Vulkan2021
VkCV Framework
Commits
b32a886d8a3ac2c9b208d40ebffedd8ccb365fbb
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2 results
vkcv-framework
projects
rt_ambient_occlusion
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Nov 29, 2022
Add upscaling and gui to rt project
· b32a886d
Tobias Frisch
authored
2 years ago
b32a886d
Add sponza as example scene for ray tracing
· af5d1d14
Tobias Frisch
authored
2 years ago
af5d1d14
Improve descriptor set writes
· 076b975a
Tobias Frisch
authored
2 years ago
076b975a
Add stride to vertex buffer bindings and fix issues with non-interleaved usage...
· 8a6af65b
Tobias Frisch
authored
2 years ago
8a6af65b
Correct camera in rt project
· 7dd04c66
Tobias Frisch
authored
2 years ago
7dd04c66
Fix building acceleration structures from static scenes
· a2c6e25d
Tobias Frisch
authored
2 years ago
a2c6e25d
Nov 28, 2022
First changes in scene module to allow creation of acceleration structures from static scene graph
· 2e977ce7
Tobias Frisch
authored
2 years ago
2e977ce7
Implement top-level acceleration structures in framework and reduce code in...
· 03ca4e3c
Tobias Frisch
authored
2 years ago
03ca4e3c
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