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Vulkan2021
VkCV Framework
Commits
daf55addd70584f311ad86ee388f0557ba2e7e36
Select Git revision
Branches
10
develop
default
132-denoising-module
143-ar-vr-support-via-openxr
master
protected
129-projekte-und-assets-auslagern
43-multi-threading
119-graphicspipeline-refactoring
optimizations
91-compute-first-network
95-arm64-raspberry-pi-4-support
Tags
2
0.2.0
0.1.0
12 results
vkcv-framework
projects
first_mesh
resources
shaders
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authors
AG Computergrafik
cg
Alexander Maximilian Nilles
nillesmax
Forschungspraktikum Vulkan
vkcv
Josch Morgenstern
jfmorgenstern
Mark Oliver Mints
mmints
Tobias Frisch
tfrisch
Trevor Hollmann
thollmann
Vanessa Karolek
vaka1997
8 authors
May 30, 2021
[
#53
] Cube now textured, can't think of something funny anymore...
· 85a130ce
Alexander Gauggel
authored
3 years ago
85a130ce
[
#52
] Mesh now loading UVs and Normals... but at what cost?
· 298c2f84
Alexander Gauggel
authored
3 years ago
298c2f84
[
#52
] Modify shader to take multiple vertex inputs
· 3275ca13
Alexander Gauggel
authored
3 years ago
3275ca13
May 28, 2021
Add rendering of box into first mesh project
· 4898a6ff
Alexander Gauggel
authored
3 years ago
4898a6ff
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