Raytracing module improvements
The current ray tracing module (RTX) is not really designed to add ray tracing easily into your application. The module could be adjusted with the following projects to allow this:
The current ray tracing module (RTX) is not really designed to add ray tracing easily into your application. The module could be adjusted with the following projects to allow this:
added 🌈 Rendering 💨FAst RayTracing 🔧 Refactoring labels
Honestly the current implementation for realtime ray tracing needs a complete rework. Vertex buffers and index buffers should be able to reuse them for the acceleration structure geometry creation. Otherwise it will waste a lot of memory.
The required buffer types for using the ray tracing extensions should be added to the framework itself. Additional attributes required for proper usage could be added depending on whether the features and extensions are enabled.
The current amount of re-implementation of existing code from the framework in the RTX project is way too big and unnecessary.
128-raytracing-module-improvements
to address this issue created branch 128-raytracing-module-improvements
to address this issue
mentioned in merge request !112 (merged)
mentioned in commit 38eaacff
closed with merge request !112 (merged)