Resolve "Shader Program Reflection"
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- #36] Use shader reflection in cmd_sync_test main.cppAlexander Gauggel authored
@@ -102,13 +102,8 @@ int main(int argc, const char** argv) {
@@ -102,13 +102,8 @@ int main(int argc, const char** argv) {
triangleShaderProgram.addShader(vkcv::ShaderStage::FRAGMENT, std::filesystem::path("resources/shaders/frag.spv"));