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Resolve "Compute Pipeline"

Merged Mark Oliver Mints requested to merge 65-compute-pipeline into develop
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  • f1ba9662
    [#65] Set compute pipeline descriptor set layout and push constant ranges correctly · f1ba9662
    Alexander Gauggel authored
+ 3
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@@ -166,7 +166,9 @@ namespace vkcv
* @return True if pipeline creation was successful, False if not
*/
[[nodiscard]]
PipelineHandle createComputePipeline(const ShaderProgram &config);
PipelineHandle createComputePipeline(
const ShaderProgram &config,
const std::vector<vk::DescriptorSetLayout> &descriptorSetLayouts);
/**
* Creates a basic vulkan render pass using @p config from the render pass config class and returns it using the @p handle.
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