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Vulkan2021
VkCV Framework
Merge requests
!83
Resolve "Refactor Pipeline Config and Manager"
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Resolve "Refactor Pipeline Config and Manager"
71-refactor-pipeline-config-and-manager
into
develop
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10
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45
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42
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1
Merged
Mark Oliver Mints
requested to merge
71-refactor-pipeline-config-and-manager
into
develop
3 years ago
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1
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45
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42
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1
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#71 (closed)
Edited
3 years ago
by
Tobias Frisch
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839e365b
[
#71
] Refactor: update shader stage type converter
· 839e365b
Mark Oliver Mints
authored
3 years ago
src/vkcv/PipelineManager.cpp
+
19
−
9
Options
@@ -78,15 +78,25 @@ namespace vkcv
@@ -78,15 +78,25 @@ namespace vkcv
vk
::
ShaderStageFlagBits
shaderStageToVkShaderStage
(
ShaderStage
stage
)
{
vk
::
ShaderStageFlagBits
shaderStageToVkShaderStage
(
ShaderStage
stage
)
{
switch
(
stage
)
{
switch
(
stage
)
{
case
ShaderStage
::
VERTEX
:
return
vk
::
ShaderStageFlagBits
::
eVertex
;
case
ShaderStage
::
VERTEX
:
case
ShaderStage
::
FRAGMENT
:
return
vk
::
ShaderStageFlagBits
::
eFragment
;
return
vk
::
ShaderStageFlagBits
::
eVertex
;
case
ShaderStage
::
GEOMETRY
:
return
vk
::
ShaderStageFlagBits
::
eGeometry
;
case
ShaderStage
::
FRAGMENT
:
case
ShaderStage
::
TESS_CONTROL
:
return
vk
::
ShaderStageFlagBits
::
eTessellationControl
;
return
vk
::
ShaderStageFlagBits
::
eFragment
;
case
ShaderStage
::
TESS_EVAL
:
return
vk
::
ShaderStageFlagBits
::
eTessellationEvaluation
;
case
ShaderStage
::
GEOMETRY
:
case
ShaderStage
::
COMPUTE
:
return
vk
::
ShaderStageFlagBits
::
eCompute
;
return
vk
::
ShaderStageFlagBits
::
eGeometry
;
case
ShaderStage
::
TASK
:
return
vk
::
ShaderStageFlagBits
::
eTaskNV
;
case
ShaderStage
::
TESS_CONTROL
:
case
ShaderStage
::
MESH
:
return
vk
::
ShaderStageFlagBits
::
eMeshNV
;
return
vk
::
ShaderStageFlagBits
::
eTessellationControl
;
default:
vkcv_log
(
LogLevel
::
ERROR
,
"Unknown shader stage"
);
return
vk
::
ShaderStageFlagBits
::
eAll
;
case
ShaderStage
::
TESS_EVAL
:
return
vk
::
ShaderStageFlagBits
::
eTessellationEvaluation
;
case
ShaderStage
::
COMPUTE
:
return
vk
::
ShaderStageFlagBits
::
eCompute
;
case
ShaderStage
::
TASK
:
return
vk
::
ShaderStageFlagBits
::
eTaskNV
;
case
ShaderStage
::
MESH
:
return
vk
::
ShaderStageFlagBits
::
eMeshNV
;
default:
vkcv_log
(
LogLevel
::
ERROR
,
"Unknown shader stage"
);
return
vk
::
ShaderStageFlagBits
::
eAll
;
}
}
}
}
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