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Resolve "Indirect Dispatch"

Merged Ghost User requested to merge 106-indirect-dispatch into develop
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  • faf68405
    [#106] Removed incorrect usage of max motion tile size in dispatch size... · faf68405
    Alexander Gauggel authored
    [#106] Removed incorrect usage of max motion tile size in dispatch size computation and increased tile size from 8 to 20
@@ -7,7 +7,7 @@ layout(set=0, binding=2, rgba8) uniform image2D outMotionMax;
layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
const int motionTileSize = 8;
const int motionTileSize = 20;
void main(){
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