* @brief A callback function for mouse scrolling events. Currently, this leads to changes in the field of view of the camera object
* @param[in] offsetX The offset in horizontal direction
* @param[in] offsetY The offset in vertical direction
*/
voidscrollCallback(doubleoffsetX,doubleoffsetY);
/**
* @brief A callback function for mouse movement events. Currently, this leads to panning the view of the camera, if @fn mouseButtonCallback(int button, int action, int mods) enabled panning.
* @param[in] offsetX The offset in horizontal direction
* @param[in] offsetY The offset in vertical direction
* @brief A callback function for mouse button events. Currently, the right mouse button enables panning the view of the camera as long as it is pressed.