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Commit 609af6e8 authored by Alexander Gauggel's avatar Alexander Gauggel
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[#82] Reduce shadow map resolution for performance

parent 88fa1a47
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1 merge request!70Resolve "Voxel cone tracing"
Pipeline #26035 passed
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
const vk::Format shadowMapFormat = vk::Format::eR16G16B16A16Unorm; const vk::Format shadowMapFormat = vk::Format::eR16G16B16A16Unorm;
const vk::Format shadowMapDepthFormat = vk::Format::eD32Sfloat; const vk::Format shadowMapDepthFormat = vk::Format::eD32Sfloat;
const uint32_t shadowMapResolution = 2048; const uint32_t shadowMapResolution = 1024;
const vkcv::Multisampling msaa = vkcv::Multisampling::MSAA8X; const vkcv::Multisampling msaa = vkcv::Multisampling::MSAA8X;
vkcv::ShaderProgram loadShadowShader() { vkcv::ShaderProgram loadShadowShader() {
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