[#87] Create empty mesh shader pipeline
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- include/vkcv/Context.hpp 6 additions, 5 deletionsinclude/vkcv/Context.hpp
- include/vkcv/ShaderStage.hpp 5 additions, 1 deletioninclude/vkcv/ShaderStage.hpp
- modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp 4 additions, 0 deletionsmodules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp
- projects/mesh_shader/resources/shaders/shader.mesh 19 additions, 0 deletionsprojects/mesh_shader/resources/shaders/shader.mesh
- projects/mesh_shader/resources/shaders/shader.task 15 additions, 0 deletionsprojects/mesh_shader/resources/shaders/shader.task
- projects/mesh_shader/src/main.cpp 40 additions, 5 deletionsprojects/mesh_shader/src/main.cpp
- src/vkcv/Context.cpp 29 additions, 10 deletionssrc/vkcv/Context.cpp
- src/vkcv/PipelineManager.cpp 153 additions, 64 deletionssrc/vkcv/PipelineManager.cpp
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