Skip to content
Snippets Groups Projects
Verified Commit f05da573 authored by Tobias Frisch's avatar Tobias Frisch
Browse files

========== VkCV-0.2.0 ==========

parent 3ff4265c
No related branches found
No related tags found
No related merge requests found
# Changelog # Changelog
## [0.2.0](https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework/tree/0.2.0) (2021-12-16)
** New modules:**
- [Algorithm](modules/algorithm/README.md): A VkCV module to use optimized compute algorithms accelerating projects
- [Effects](modules/effects/README.md): A VkCV module to use pre-built post-processing effects in your projects
- [Geometry](modules/geometry/README.md): A VkCV module to generate basic geometry for rendering without loading a mesh from files
- [Tone-Mapping](modules/tone_mapping/README.md): A VkCV module providing multiple pre-defined options for tone mapping
** New features:**
- Compile shaders from memory with defined headers
- Hardware accelerated ray tracing pipelines
- Dynamic geometry generation
- Interpolation
- Tesselation
- Cube maps
- Temporal upscaling
- Automated camera paths
** Improvements **
- Much more documentation
- Fully refactored API to ease usage
- More consistency
- Less duplicate code
## [0.1.0](https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework/tree/0.1.0) (2021-12-07) ## [0.1.0](https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework/tree/0.1.0) (2021-12-07)
** Platform support:** ** Platform support:**
......
...@@ -31,7 +31,7 @@ ...@@ -31,7 +31,7 @@
#include "Window.hpp" #include "Window.hpp"
#define VKCV_FRAMEWORK_NAME "VkCV" #define VKCV_FRAMEWORK_NAME "VkCV"
#define VKCV_FRAMEWORK_VERSION (VK_MAKE_VERSION(0, 1, 0)) #define VKCV_FRAMEWORK_VERSION (VK_MAKE_VERSION(0, 2, 0))
namespace vkcv { namespace vkcv {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment