- Aug 17, 2021
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Josch Morgenstern authored
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- Aug 16, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
[#106] Removed incorrect usage of max motion tile size in dispatch size computation and increased tile size from 8 to 20
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Aug 12, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
Merge branch '106-indirect-dispatch' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 106-indirect-dispatch
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Aug 11, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
[#106] Hack/Fixed event synchronization issue, which caused subtle mouse stutter, which was visible due to motion blur. Added comment with info, should be fixed properly later. Have fun Tobi =)
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Aug 10, 2021
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Alexander Gauggel authored
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- Aug 03, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Jul 31, 2021
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Tobias Frisch authored
Resolve "Mesh Shader Implementation" Closes #87 See merge request !74
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Jul 27, 2021
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Artur Wasmut authored
Merge branch '87-mesh-shader-implementation' of gitlab.uni-koblenz.de:vulkan2021/vkcv-framework into 87-mesh-shader-implementation
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Artur Wasmut authored
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Sebastian Gaida authored
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Artur Wasmut authored
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Alexander Gauggel authored
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Sebastian Gaida authored
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- Jul 25, 2021
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Artur Wasmut authored
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- Jul 23, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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