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Vulkan2021
VkCV Framework
Commits
03b692907da541c247bb28114a85114a2e0ba839
Select Git revision
Branches
10
develop
default
132-denoising-module
143-ar-vr-support-via-openxr
master
protected
129-projekte-und-assets-auslagern
43-multi-threading
119-graphicspipeline-refactoring
optimizations
91-compute-first-network
95-arm64-raspberry-pi-4-support
Tags
2
0.2.0
0.1.0
12 results
vkcv-framework
projects
mesh_shader
resources
shaders
shader.task
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authors
AG Computergrafik
cg
Alexander Maximilian Nilles
nillesmax
Forschungspraktikum Vulkan
vkcv
Josch Morgenstern
jfmorgenstern
Mark Oliver Mints
mmints
Tobias Frisch
tfrisch
Trevor Hollmann
thollmann
Vanessa Karolek
vaka1997
8 authors
Jul 13, 2021
[
#87
] WIP: meshlets semi working state
· 03b69290
Alexander Gauggel
authored
3 years ago
03b69290
Jul 06, 2021
[
#87
] Render bunny with mesh shader
· 60ab534c
Alexander Gauggel
authored
3 years ago
60ab534c
[
#87
] Prepare mesh shader data
· 4d5ec8ef
Alexander Gauggel
authored
3 years ago
4d5ec8ef
[
#87
] adding SSBO to mesh shader pipeline
· 1df2d12b
Sebastian Gaida
authored
3 years ago
1df2d12b
Jul 03, 2021
fill out mesh shaders.
· f22dffcd
Artur Wasmut
authored
3 years ago
f22dffcd
[
#87
] Create empty mesh shader pipeline
· ba27891a
Alexander Gauggel
authored
3 years ago
ba27891a
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