- Jun 26, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Jun 25, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 24, 2021
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Vanessa Karolek authored
Here the output, if this is not fixed: C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(76): error C2440: '=': cannot convert from 'const vk::Instance' to 'VkInstance' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(76): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(77): error C2440: '=': cannot convert from 'const vk::PhysicalDevice' to 'VkPhysicalDevice' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(77): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(78): error C2440: '=': cannot convert from 'const vk::Device' to 'VkDevice' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(78): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(80): error C2440: '=': cannot convert from 'const vk::Queue' to 'VkQueue' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(80): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(81): error C2440: '=': cannot convert from 'nullptr' to 'VkPipelineCache' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(81): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(82): error C2440: '=': cannot convert from 'vk::DescriptorPool' to 'VkDescriptorPool' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(82): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(140): error C2664: 'bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo *,VkRenderPass)': cannot convert argument 2 from 'vk::RenderPass' to 'VkRenderPass' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(140): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\lib\imgui/backends/imgui_impl_vulkan.h(65): note: see declaration of 'ImGui_ImplVulkan_Init' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(145): error C2664: 'bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer)': cannot convert argument 1 from 'const vk::CommandBuffer' to 'VkCommandBuffer' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(145): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\lib\imgui/backends/imgui_impl_vulkan.h(69): note: see declaration of 'ImGui_ImplVulkan_CreateFontsTexture' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(233): error C2664: 'void ImGui_ImplVulkan_RenderDrawData(ImDrawData *,VkCommandBuffer,VkPipeline)': cannot convert argument 2 from 'const vk::CommandBuffer' to 'VkCommandBuffer' C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\src\vkcv\gui\GUI.cpp(233): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called C:\Users\Vayuni\workspace\git\cg-fp_vulkan\vkcv-framework\modules\gui\lib\imgui/backends/imgui_impl_vulkan.h(68): note: see declaration of 'ImGui_ImplVulkan_RenderDrawData' NMAKE : fatal error U1077: 'C:\PROGRA~2\MICROS~2\2019\COMMUN~1\VC\Tools\MSVC\1428~1.299\bin\Hostx86\x86\cl.exe' : return code '0x2' Stop. NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29910\bin\HostX86\x86\nmake.exe"' : return code '0x2' Stop. NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29910\bin\HostX86\x86\nmake.exe"' : return code '0x2' Stop. NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29910\bin\HostX86\x86\nmake.exe"' : return code '0x2' Stop.
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- Jun 23, 2021
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Vanessa Karolek authored
Fixed scroll input being not considered if a gamepad is connected
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Vanessa Karolek authored
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Vanessa Karolek authored
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Vanessa Karolek authored
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Vanessa Karolek authored
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Vanessa Karolek authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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- Jun 22, 2021
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Vanessa Karolek authored
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- Jun 21, 2021
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Vanessa Karolek authored
BUT... there is a bug -> if the window focus changes and the last gamepad state received input, the active camera still receives this input... :c
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- Jun 20, 2021
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Alexander Gauggel authored
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- Jun 19, 2021
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Josch Morgenstern authored
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Josch Morgenstern authored
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Sebastian Gaida authored
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Vanessa Karolek authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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- Jun 18, 2021
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Alexander Gauggel authored
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- Jun 17, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
[#72] Changed GUIWindow back to GUI class, removed some ImGui overhead and added a shortcut to swapchain images Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 16, 2021
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Vanessa Karolek authored
... and sorry for the wrong mention of the issue number in my last commit... It seems I got used to the old issue number... ^^;
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Vanessa Karolek authored
The camera can now be controlled via gamepad! PilotCameraController: - rotation via right joystick (horizontal, vertical) - zooming via left and right trigger - translation in xz plane via left joystick (horizontal, vertical) - translation in y direction via left and right bumper TrackballCameraController: - orbiting via right joystick (horizontal, vertical) - change radius via left joystick (vertical)
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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