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Resolve "Basic voxelization"

Merged Ghost User requested to merge 70-basic-voxelization into develop
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  • a8c877bd
    [#70] Convert last shader to runtime compilation and remove spirv files · a8c877bd
    Alexander Gauggel authored
%VULKAN_SDK%\Bin32\glslc.exe shader.vert -o vert.spv
%VULKAN_SDK%\Bin32\glslc.exe shader.frag -o frag.spv
%VULKAN_SDK%\Bin32\glslc.exe shadow.vert -o shadow_vert.spv
%VULKAN_SDK%\Bin32\glslc.exe shadow.frag -o shadow_frag.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelization.vert -o voxelization_vert.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelization.geom -o voxelization_geom.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelization.frag -o voxelization_frag.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelVisualisation.vert -o voxelVisualisation_vert.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelVisualisation.geom -o voxelVisualisation_geom.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelVisualisation.frag -o voxelVisualisation_frag.spv
%VULKAN_SDK%\Bin32\glslc.exe voxelReset.comp -o voxelReset_comp.spv
pause
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