Resolve "Basic voxelization"
Closes #70 (closed)
Edited by Tobias Frisch
Merge request reports
Activity
added 1 commit
- 40a58f35 - [#70 (closed)] Implement initial voxelization
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- 0494d033 - [#70 (closed)] Add geometry shader and conservative rasterization support and use for voxelization
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- 46438771 - [#70 (closed)] Add voxel visualisation and fix voxelisation bugs
added 12 commits
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46438771...887c6f2a - 10 commits from branch
develop
- 471fb541 - Merge branch 'develop' into 70-basic-voxelization
- 25c34347 - [#70 (closed)] Fix project after merge
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46438771...887c6f2a - 10 commits from branch
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- f23e4579 - [#70 (closed)] Fix voxel visualisation color error
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- b81171da - [#70 (closed)] Fixed uncleared voxels with magic
added 21 commits
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b81171da...f6111135 - 19 commits from branch
develop
- adf6957a - [#70 (closed)] Merge develop
- cdfcc722 - [#70 (closed)] Add compute shader that resets voxel image every frame
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b81171da...f6111135 - 19 commits from branch
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- 90c759b1 - [#70 (closed)] Voxelization now moves with camera
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90c759b1...3a5e99cd - 62 commits from branch
develop
- ed46e8d0 - [#70 (closed)] Merge develop
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90c759b1...3a5e99cd - 62 commits from branch
added 44 commits
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ed46e8d0...cd353119 - 43 commits from branch
develop
- 10156b95 - Merge branch 'develop' into 70-basic-voxelization
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ed46e8d0...cd353119 - 43 commits from branch
added 2 commits
- b8727742 - [#70 (closed)] Switch cmd_sync_test to runtime compilation and add runtime shader compile include support
- a8c877bd - [#70 (closed)] Convert last shader to runtime compilation and remove spirv files
added 2 commits
- 6c33481c - [#70 (closed)] Load Sponza
- b0f7aac3 - [#70 (closed)] Add support for all image operation on swapchain input and add gamma correction
added 7 commits
- 4645f589 - [#70 (closed)] Fix gamma correction shader image format
- e8018ca0 - [#70 (closed)] Pulled drawcall preparation out of render loop
- ccb204b1 - [#70 (closed)] Render into offscreen float buffer for main passes
- 7077401d - [#70 (closed)] Put voxelization in separate class to improve readability
- 894ceabb - [#70 (closed)] Lighting fix
- 600f222d - [#70 (closed)] Minor cleanup
- 2a0ae81a - [#70 (closed)] Fix lighting again
Toggle commit listadded 1 commit
- 4318961c - [#70 (closed)] Voxelization now uses buffer in preparation for additional voxel info
added 1 commit
- 924388a6 - [#70 (closed)] Allowing drawcall recording without index buffer, which fixes...
added 1 commit
- bfeb93f8 - [#70 (closed)] Fixed shader-compiler and push contants in voxelization reset
added 21 commits
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bfeb93f8...d97962c3 - 20 commits from branch
develop
- 47cf5e37 - [#70 (closed)] Merge develop
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bfeb93f8...d97962c3 - 20 commits from branch
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