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Resolve "Mesh Shader Implementation"

Merged Ghost User requested to merge 87-mesh-shader-implementation into develop
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+ 19
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@@ -4,6 +4,13 @@
@@ -4,6 +4,13 @@
//layout(location = 0) in vec3 fragColor;
//layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
layout(location = 0) out vec4 outColor;
 
struct VertColor
 
{
 
vec3 color;
 
};
 
 
layout(location = 0) in VertColor VertexInput;
 
void main() {
void main() {
outColor = vec4(1.0);
outColor = vec4(VertexInput.color, 1);
}
}
 
\ No newline at end of file
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