- Aug 02, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jul 13, 2021
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Sebastian Gaida authored
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- Jul 09, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jul 08, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jul 06, 2021
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Sebastian Gaida authored
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- Jul 03, 2021
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Sebastian Gaida authored
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Artur Wasmut authored
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Artur Wasmut authored
[#87] Fetching the function pointer to relevant mesh shading draw commands now. Also, it compiles. GGWP vulkan.hpp for not being able to use extensions properly.
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Alexander Gauggel authored
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- Jun 24, 2021
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Alexander Gauggel authored
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- Jun 21, 2021
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Sebastian Gaida authored
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- Jun 17, 2021
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Alexander Gauggel authored
[#70] Allowing drawcall recording without index buffer, which fixes voxelization vis at higher resolutions
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- Jun 04, 2021
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Alexander Gauggel authored
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