- Sep 28, 2021
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Tobias Frisch authored
Resolve "Wassersimulation mit Interaktion" Closes #111 See merge request !95
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Alexander Gauggel authored
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Alexander Gauggel authored
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Tobias Frisch authored
Resolve "Voxelization auf AMD iGPU broken" Closes #114 See merge request !98
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Tobias Frisch authored
Resolve "Minor Indirect Dispatch fixes" Closes #115 See merge request !100
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Alexander Gauggel authored
Resolve "License" Closes #98 See merge request !91
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Alexander Gauggel authored
Resolve "SAF-R Module" Closes #94 See merge request !77
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- Sep 25, 2021
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Katharina Krämer authored
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- Sep 22, 2021
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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- Sep 21, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Sep 20, 2021
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Lars Hoerttrich authored
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- Sep 17, 2021
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Alex Laptop authored
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Alex Laptop authored
[#114] Switch to newer MSM quantization scheme and reduce moment blur radius from 9 to 7 pixels to reduce floating point precision problems and make it work on iGPU
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Mara Vogt authored
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- Sep 16, 2021
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Alex Laptop authored
[#114] Fix conservative rasterization not working if physical device primitiveOverestimationSize = 0
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Alex Laptop authored
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Alex Laptop authored
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Alex Laptop authored
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- Sep 15, 2021
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Trevor Hollmann authored
Also I agree to this license.
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- Sep 14, 2021
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Josch Morgenstern authored
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Leonie Franken authored
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Leonie Franken authored
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