[#63] Remove texture_hack from Mesh.
The implementation in asset_loader.cpp is still a hack, as is the usage in main.cpp, but the hack is now using the textures array of the mesh and the struct could be cleaned up to get rid of the hack in the modules interface.
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- modules/asset_loader/include/vkcv/asset/asset_loader.hpp 0 additions, 8 deletionsmodules/asset_loader/include/vkcv/asset/asset_loader.hpp
- modules/asset_loader/src/vkcv/asset/asset_loader.cpp 25 additions, 4 deletionsmodules/asset_loader/src/vkcv/asset/asset_loader.cpp
- projects/first_mesh/src/main.cpp 5 additions, 2 deletionsprojects/first_mesh/src/main.cpp
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