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Commit f670747b authored by Trevor Hollmann's avatar Trevor Hollmann
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[#63] Add more documentation about Samplers.

parent 19f3498c
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1 merge request!51Resolve "Laden mehrer Meshes mit Materials und Textures"
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...@@ -70,6 +70,9 @@ enum class PBRTextureTarget { ...@@ -70,6 +70,9 @@ enum class PBRTextureTarget {
typedef struct { typedef struct {
// TODO define struct for samplers (low priority) // TODO define struct for samplers (low priority)
// NOTE: glTF defines samplers based on OpenGL, which can not be
// directly translated to Vulkan. Specifically, OpenGL (and glTF)
// define a different set of Min/Mag-filters than Vulkan.
} Sampler; } Sampler;
typedef struct { typedef struct {
......
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