- Jul 29, 2021
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Leonie Franken authored
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- Jul 09, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jul 08, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jul 05, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jul 01, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 30, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 29, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 26, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 25, 2021
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Artur Wasmut authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 24, 2021
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
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- Jun 23, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
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- Jun 22, 2021
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 21, 2021
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Vanessa Karolek authored
BUT... there is a bug -> if the window focus changes and the last gamepad state received input, the active camera still receives this input... :c
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Sebastian Gaida authored
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- Jun 20, 2021
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Vanessa Karolek authored
Currently, only the first window is referenced.... If we use more windows, we need to know how to handle this. Maybe we have to bind a gamepadIndex to a specific window.
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Artur Wasmut authored
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Lars Hoerttrich authored
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- Jun 19, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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- Jun 18, 2021
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Alexander Gauggel authored
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Alexander Gauggel authored
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 17, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Tobias Frisch authored
[#72] Changed GUIWindow back to GUI class, removed some ImGui overhead and added a shortcut to swapchain images Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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