- Sep 17, 2022
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Sep 05, 2022
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 05, 2022
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- May 26, 2022
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Oct 06, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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- Jun 16, 2021
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Susanne Dötsch authored
Also added some test files
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- Jun 14, 2021
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Artur Wasmut authored
Remove offset calculation in shader reflection. Proper offsets are now calculated on vertex binding creation.
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- Jun 13, 2021
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Artur Wasmut authored
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Mara Vogt authored
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- Jun 08, 2021
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Simeon Hermann authored
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Trevor Hollmann authored
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- Jun 06, 2021
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Trevor Hollmann authored
As requested by @tfrish in mattermost. That's only the additions in lines 16..24. The rest of the changes are a clean-up of spaces and tabs.
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- May 30, 2021
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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
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Alexander Gauggel authored
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- May 29, 2021
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Alexander Gauggel authored
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- May 28, 2021
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Leonie Franken authored
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